Overview
You need to create engaging, interactive e-learning courses that work like PowerPoint but deliver like professional training software. This two-day course teaches you to use Articulate Storyline 360 to build interactive modules using slide-based authoring, create branching scenarios with triggers and variables, design assessments that provide meaningful feedback, and publish SCORM-compliant courses for any Learning Management System.
You’ll master Storyline’s slide and layer system for organizing content, build interactivity using triggers without programming, create multi-state objects that respond to learner actions, develop quizzes with detailed feedback and branching, and leverage the Articulate 360 asset library for professional polish. Whether you’re developing corporate training, compliance courses, software tutorials, or customer education, this course gives you essential skills to create professional e-learning quickly and confidently.
Format: 2 Days | VILT
Who Should Attend
- Instructional designers building e-learning for corporate or educational settings
- Training and development professionals creating LMS courses
- Subject matter experts converting content into interactive training
- L&D teams transitioning from PowerPoint to professional authoring tools
- Educators creating online learning modules and assessments
- Anyone familiar with PowerPoint who needs more interactive capabilities
What You’ll Learn
- Build interactive e-learning courses using Storyline’s slide-based interface
- Create interactivity with triggers, states, and layers without coding
- Design engaging assessments with branching logic and detailed feedback
- Record and edit software simulations with interactive practice modes
- Leverage Articulate 360 assets: characters, templates, and stock content
- Publish SCORM and xAPI packages for Learning Management Systems
Course Outline
Module 1: Storyline 360 Interface and Project Fundamentals
- Understanding Storyline’s PowerPoint-like authoring approach
- Navigating the interface: story view, slide view, and form view
- Creating your first project: slide-based vs. scene-based organization
- Slides, scenes, and storyline structure
- Player settings and navigation options
- Preview modes: this slide, scene, or entire project
- File management and project organization best practices
- Articulate 360 integration: accessing shared assets and templates
Module 2: Slides, Scenes, and Content Structure
- Creating and organizing slides within scenes
- Slide layouts and content placeholders
- Scenes: grouping related content logically
- Story view: visualizing project structure and navigation flow
- Slide masters for consistent design across projects
- Importing PowerPoint slides into Storyline
- Managing slide properties: advance options and timing
- Building effective course structure for learner navigation
Module 3: Objects, Timeline, and Layers
- Adding objects: text boxes, shapes, characters, images, and videos
- Timeline fundamentals: controlling when objects appear and disappear
- Layers: organizing content on a single slide
- Base layer vs. additional layers: when to use each
- Layer properties: hiding objects on base layer, preventing clicks
- Building lightbox-style interactions with layers
- Timeline coordination: syncing objects and audio
- Managing object z-order and arrangement
Module 4: Triggers and Basic Interactivity
- Understanding triggers: the foundation of Storyline interactivity
- Trigger wizard: event, action, and conditions
- Common actions: jump to slide, show layer, change state
- Events: when user clicks, when timeline starts, when variable changes
- Building button navigation and hotspot interactions
- Creating tabbed interactions using layers and triggers
- Trigger timing and execution order
- Debugging triggers when interactions don’t work as expected
Module 5: States and Advanced Object Control
- Understanding states: different appearances for the same object
- Built-in states: normal, hover, down, selected, visited, disabled
- Creating custom states for unique interactions
- State triggers: changing states based on user actions
- Button sets and toggle buttons
- Building before/after comparisons with states
- Creating custom progress indicators and navigation elements
- Multi-state objects for complex interactive scenarios
Module 6: Variables and Conditional Logic
- Understanding variables: storing and tracking information
- Built-in variables: system information and learner data
- Creating custom variables: text, number, and true/false
- Displaying variable values dynamically in text
- Adjusting variables with triggers
- Conditional triggers: if/else logic for adaptive content
- Tracking learner progress and choices with variables
- Building score counters and progress trackers
- Using variables for personalization and branching
Module 7: Quizzes and Assessments
- Creating question slides: multiple choice, true/false, matching, etc.
- Question banks and random draws
- Graded questions vs. survey questions
- Configuring answer choices and correct responses
- Feedback layers: correct, incorrect, and try again responses
- Result slides: displaying scores and pass/fail status
- Branching based on quiz results
- Quiz settings: attempts, scoring, and mastery score
- Knowledge checks vs. formal assessments
- Review quiz functionality and question review
Module 8: Screen Recording and Software Simulations
- Recording screen activity with Storyline’s built-in recorder
- Recording modes: view, try, and test modes
- Recording settings: screen area, audio, and cursor effects
- Editing recorded slides: captions, click boxes, and highlights
- Converting between view, try, and test modes
- Adding success and failure feedback to interactions
- Building guided practice scenarios
- Screen recording vs. video recording: choosing the right approach
Module 9: Characters, Templates, and Content Library
- Accessing Articulate 360 Content Library
- Using illustrated and photographic characters
- Character expressions and poses for scenarios
- Templates: starting projects with professional designs
- Slide templates for common interactions (tabs, processes, timelines)
- Icon library and image assets
- Video and audio assets from Content Library
- Importing and managing custom assets
- Creating your own template library for consistency
Module 10: Audio, Video, and Multimedia
- Recording audio narration within Storyline
- Importing audio files to slides or objects
- Audio editor: trimming, fading, and inserting silence
- Text-to-speech for quick narration
- Video import and playback controls
- Closed captions for accessibility
- Syncing audio with timeline animations
- Managing media file sizes for performance
Module 11: Animations, Motion Paths, and Visual Polish
- Entrance, emphasis, and exit animations
- Motion paths for moving objects along defined routes
- Animation timing and triggers
- Coordinating multiple animations on a single slide
- Transitions between slides
- Using animations to direct learner attention
- Balance: engaging animations vs. distracting overuse
Module 12: Publishing, SCORM, and Player Customization
- Understanding SCORM 1.2, SCORM 2004, xAPI (Tin Can), and AICC
- Publish settings and options
- LMS reporting: completion, score, and tracking
- Player features and navigation customization
- Custom player design: colors, text, and buttons
- Enabling/disabling player features for learner control
- Publishing to Articulate Review for stakeholder feedback
- Publishing to web for non-LMS delivery
- Testing SCORM packages before LMS deployment
- Troubleshooting common publishing and tracking issues
Prerequisites & Technical Requirements
- Computer running Windows (Storyline 360 is Windows-only)
- Articulate 360 subscription with Storyline 360 installed
- Basic understanding of instructional design principles
- Familiarity with PowerPoint helpful but not required
- No programming or technical background required
- Sample training content to develop into a course (recommended)
Customization Options
This course can be customized for specific e-learning development contexts—corporate compliance and regulatory training, software application training with simulations, sales enablement and product knowledge courses, customer onboarding and education, healthcare and medical training, or academic online course development. We can focus on your organization’s LMS requirements, work with your branding and template standards, and practice with your actual training content for immediately deployable courses that meet your quality standards and learning objectives.

