Creative Community Bulletin 06 June 2009 Through 10 June 2009
These are the articles, blogs, and resources I found interesting and worthy of sharing for 06 June 2009 through 10 June 2009:
- 5 Rotten Things No One Else Has Told You About the Clients You’ll Work For - In over 10 years of freelancing I’ve had the fortune, and sometimes misfortune, of working with some unusual clients.While each client is a unique individual, I’ve found that many characteristics and behaviors are similar from client to client.Most of my clients are typically small business owners in the US.If you are working with a different […]
- How to Make the Web Work for Your Business in 5 Steps - I know everyone is looking for places where they can get more customers, so I’m going to tell a story. Let’s call this the tale of two friends.
- Five Common Client Phrases Decoded - It may be easy for two design professionals to discuss hierarchy and layout, but it can be very frustrating for a client. During my experience, I’ve noticed a few patterns when it comes to client feedback and the phrases they choose when trying to communicate. Below are five common remarks I’ve picked up on and have translated into designer-speak.
- How To Make Potential Customers Pick You Over ‘The Other Guys’ — Workflow: Freelance - Worldwide, individuals and companies are tightening their belts. They are approaching new purchases cautiously — in many cases delaying, or even avoiding, new expenses.Consumers and business buyers alike are looking to get maximum value for their dollar. The burning question at the back of every buyer’s mind is:Why should I buy something from you instead
- James Cameron To Direct Heavy Metal - We’ve known for awhile now that some of Hollywood’s most powerful genre directors are collectively working on a new Heavy Metal movie, though when or how it might happen has remained well hidden. Well add another name to the Heavy Metal director list, which already included David Fincher, Gore Verbinski, Zack Snyder, and Kevin Eastmen. Now James Cameron is getting involved.
- Team Workflow: Working with a Designer - As a developer, working with a designer can be challenging. It doesn’t mean we can’t interact socially, it’s just that we don’t think at all the same way about a product and how to further it. The designer I currently work with has an artist’s background. His weapon of choice is a paintbrush, and Photoshop […]
- Rapid Prototyping Tools and Principles - Dan Harrelson from Adaptive Path has written a very interesting blog post titled Rapid Prototyping Tools and what makes good prototypes. My long time favorite Adobe Fireworks is mentionned along with Axure RP Pro (which is a newer tool in my arsenal) but also several others including online tools like Balsamiq Mockups. What is most interesting to me in the post is the first part before he lists the tools and where he explains the principles of good prototyping and why it should be done in the first place. For me, this comes following a very well received presentaion at the IA Summint 2009 from Fred — Scouring the Web 24/7 for the best creative pro news and how-to so you don’t have to. — Photoshop, InDesign, Illustrator, InCopy, QuarkXPress, and Acrobat tutorials, tips, tricks, articles, news, and reviews
- MacBook Gestures to Control Photoshop CS4 - Photoshop CS4 can detect when you use more than one finger on the trackpad of the newest Apple MacBook laptops. Pinching your fingers together will cause you to zoom out on the active image. Starting with your fingers together and then spreading them apart will zoom in on the image. Dragging with two fingers held […] — Scouring the Web 24/7 for the best creative pro news and how-to so you don’t have to. — Photoshop, InDesign, Illustrator, InCopy, QuarkXPress, and Acrobat tutorials, tips, tricks, articles, news, and reviews
- Color Theory 101, Part 1 | Planet Photoshop -
- Twitter to Launch Verified Accounts - It looks like a lawsuit was the final push TwitterTwitter reviews needed to announce a verification program to thwart celebrity impersonators on Twitter.
- InCopy NEVER Gets Respect, Even in Adobe’s Own Ads! #Photoshop #Fail -
- Preparing and Talking About Your Graphic Design Portfolio - As a graphic designer a portfolio is essential. While it’s great to have an online one, it’s also a good idea to have a physical one too to take along to meetings and interviews.
Putting together and showing this kind of portfolio of your graphic design work is quite a skill, and the best way to do it gets debated constantly by designers around the world. There is no right way of doing it – there will always be differences in what employers or clients expect, or would like to see. Some simple logic and advice will help you though, and I’m going to share what I have learned both from experience and from reading other articles.
- Teach Yourself Graphic Design: A Self-Study Course Outline - May 20th in Inspiration by Sean Hodge
Fortunately, it isn’t required to go to design school in order to be a graphic designer. A good foundation in graphic design history, theory, and practical application will help you hit the ground running. There are plenty of resources available in which you can learn graphic design on your own. Don’t set your expectations to high at first, as it will take enthusiastic study for years to become great. You can do it though!
If you would like to learn graphic design from the ground up, through self directed study, then this article lists some great resources that will get you started with your design education. Also, even if you do go to design school, at least three-fifths of your education will be through self directed study anyway. Let’s get to it!