Today in Design - Top Articles RoundUp 16 October 2017

The day’s best and most impor­tant design- and design business-focused arti­cles, tuto­ri­als, and resources hand-picked by Pariah Burke.

  • Personalize Lightroom to Improve Your Brand
    “This arti­cle will show you var­i­ous places where you can lever­age your brand­ing through the Lightroom inter­face and sub­se­quent out­put. Though not designed as a how-to on each indi­vid­ual Lightroom oper­a­tion it should give you an idea of what is …
  • Type:Rider” Is The Ultimate Video Game About Typography
    “AVAILABLE NOW FOR IOS AND ANDROID, TYPE:RIDER–THE “FINAL FONTASY” OF VIDEO GAMES–ENCOURAGES PLAYERS TO LEARN ABOUT TYPE BY EXPLORING A WORLD OF FONTS, MARIO-STYLE.”
  • Six Things Every Designer Should Know About Copyright
    “The art & design world has been abuzz late­ly with copy­right issues and, since we’ve been talk­ing a lot here about orig­i­nal and authen­tic design, I thought it would be help­ful to gath­er some good infor­ma­tion about copy­right straight from the peo­ple who know it best: the lawyers. Here are some help­ful tips to read through before you even put pen to paper (or “pen­cil” to iPad).”
  • 10 Things You Need To Know About Dating A Designer
    Well, we’ve dis­cussed the ben­e­fits of dat­ing a geek. But what’s life like when you’re dat­ing a design­er? They’re geeks as well, right?
  • Can you grow from free­lancer to stu­dio owner?
    “There may come a time you get too suc­cess­ful as a free­lancer and must decide if you pre­fer sleep, mon­ey, or headaches. The step up to becom­ing a stu­dio with more than one per­son can be a night­mare… or very reward­ing. Not every­one can do it and not every­one wants to do it. So, what hap­pens if you are forced into expand­ing your business?
  • How to Raise Your Hourly Rate (Politely)
    Creatives often strug­gle with how to raise their hourly rates assertive­ly and polite­ly. How do you go from $50/hour to $60/hour? Ramit Sethi explains his three-step for­mu­la for grad­u­al­ly increas­ing his hourly rate on his blog I Will Teach You T…
  • Surviving as a Creative in a Corporate Environment
    Andy Epstein offers tac­tics for thriv­ing in an in-house design envi­ron­ment. He lays out a tongue-in-cheek list of ways for an in-house design­er to get fired in the hopes that you’ll not try them.
  • Interaction Design Best Practices
    “But, the past and the future are not of con­se­quence here. We’re going to briefly touch upon three best prac­tices when it comes to inter­ac­tion prin­ci­ples – right now.