PageMaker, a true piece of history, birthed the Desktop Publishing Revolution, leading it through its infancy.
Quark was the adolesence of the burgeoning Desktop Publishing industry, rebellious and impetuous.
InDesign is the Publishing and Layout industry all grown up, mature, sophisticated, confidant, freeing.
PM vs. QX vs. ID –
Been using ID for a year – hate it–stuck with it in OS X. It’s missing the modularity of QX and the elegance of Aldus PM. Acts more like a convoluted Microsoft product than a Mac tool. Even setting styes slows down the process compared to QX and PM. Old and elegant is better than new apps with the “kitchen sink” development model.
Wonder what it would be like if Macromind/Macromedia developed PageMaker instead of Adobe. Adobe created PostScript and PDF, and bought or copied the rest.
Found your site in Google search for Fifteen Commandments.
MacroMind/Macromedia not only didn’t run FreeHand into the ground, they kept it far ahead of Illustrator for a half dozen years or so. Illustrator didn’t even have something so basic as grid rulers, and the ability to work in preview until long after FreeHand did. Also masking is much more complicated in Illustrator. I didn’t give up rubylith for a program that makes it harder than using my Exacto knife! [but I still have an old rubylith tube that makes a great bazooka in the print shop]
FreeHand is widely used today, although it’s important to have whatever programs your service provider can process and/or print. Best of all, I found some old FreeHand 2 files I needed recently. I managed to open FreeHand 2.02 in Classic and do minor editing and emport them. OTOH, Illustrator 88 didn’t run, and I had to take old AI files to an older Mac to convert them.
Judging by the great success of programs like Flash and Dreamweaver plus Director with Lingo, it’s more likely that Macromedia would continue that kind of creative development with PageMaker’s evolution–K2–as opposed to Adobe’s leaning more toward Windows users rather than the industry core of Mac users. BTW, Adobe wanted K2, but they rewrote it to the point of being almost unrelated to the original development. If Macromedia bought it and made it as good as Flash, that would have been a winner. Instead we’re stuck with a Windows program masquerading as a Mac program with InDesign.
Illustrator remains the same annoying program it was in the 80s when I started using it. I’m convinced that the reason it’s widely used is because back then it was too expensive to switch to FreeHand before competitive upgrades existed. Please note that I have the full Adobe studio and Macromedia studio programs and use both sets concurrently, and have used all since versions 1 and 2; this was after using phototype and an IBM Composer, and a drawing board for years before the Mac.
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I really like the design of your site–very clean, straightforward, good links for navigation. The two-tone background works so well, although the green is a bit dark. Nice portfolio, too!
Did PhotoStyler become XRes? I have that. It’s pretty good–and long gone. I was still working on gel process color prints about that time, while learning Photoshop’s early versions.
Tight color management doesn’t belong on the World Wide Web. There will always be browsers with limited choices, along with the browsers with too many extraneous features. Take your inspiration from the Bauhaus artists. Your challenge is to create an intriguing, exciting web site in spite of the limitation of not knowing exactly how it will appear on “all” browsers and displays. I have a Mac G4/400 and a Sony display that I use for most of my work and play. Across the room is a G4/766 with a spectacular 1995 era Nokia monitor, and behind that is a PM 7600/G3 with an NEC display. The new 1GHz iLamp arrived yesterday. We use these browsers: Mozilla/Thunderbird, iCab, Safari, OmniWeb, Opera and–only in desperation–Internet Exploder. I also use Internet kiosks when I’m overseas. How many browsers do you check before posting a web site? It’s more exciting to design for the unknowns than to dwell on details for total control. Did you ever create anything that looked fabulous on screen but had to be printed on newsprint?
I’m a creative pro. I cut my teeth on Apples…
OUCH!
…I am, however, objective enough to realize that adherence to the Mac as a creative platform is no longer fueled by platform superiority. Rather it is a product of habit, brand loyalty, and marketing…the plain truth is, there is more power and functionality per dollar on a PC.
Do you talk to your Mac? Especially when things go wrong? I don’t say nasty things to my Mac like I do to the PCs I’ve used.
I start thinking the same way as you do when things go wrong with a project. But when I use similar programs in Windows, I remember why I bought Macs instead. Fewer things go wrong. It’s gotten to the point that Macs are comparably priced with PCs and in some cases much cheaper when you consider the add-ons for PCs that are standard with Macs. Even PCs that have comparable specs and a cheaper price cost more in down-time and tech support. TCO [total cost of ownership] is much lower with Macs.
I remember more than once proofing 50+ pages of text and pix on screen–in Windows–determining that it was perfect, then printing out a document that didn’t paginate right, had the picture out of place or missing, etc. That just doesn’t happen on a Mac using the same top of the line pro programs. It did happen in Word in Office 98 where a little bug in the autosave feature completely destroyed 250 pages of a book I was working on. Luckily I always backup several times a day, exporting all Word docs as RTF. I have Office X, but rarely use it because I don’t trust an editor or spreadsheet that has the hiccups.
I don’t hate Microsoft for being an evil entity. I only try to avoid it because its software sucks. If you think Quark sucks on a Mac, then see how it sucks twice as bad in Windows. Photoshop is an amazing program, but everything requires more steps in Windows than on a Mac, and it’s never as close to WYSIWYG as on Macs. Microsoft is first and foremost a marketing company, and software is way down its list of priorities.
The main thing I don’t like about InDesign is too much mousing around in palettes. I don’t have time to create scripts with the deadlines I’m stuck with. I like being able to navigate text attributes on the keyboard and pictures with the mouse. Is there a site that has lists of more ID shortcuts than the worthless manual?
So, we’re lucky to have a few good programs that we can use as tools to keep us from getting ink on our hands, dropping exacto knives on sandaled feet, burning fingers with silver nitrate. It’s faster and easier in some cases to create something the old way–hot type, cut and paste, overlays, amberlith, darkroom screens–as long as they don’t need to be changed. Computers make the changing easier.
With all the rivalry, paranoia, bullying in high tech companies, I’ll still stay with Apple. I don’t need the extra aggravation of Windows bugs and viruses to cut into my deadlines. And Macs don’t break nearly as much as PCs–hardware or software. I’m glad that I have the choice. And I’m really enjoing getting back to UNIX after all these years.
TTFN!
InDesign is modular. The whole program is plugins with a tiny little wrapper executable.
Actually, Adobe also wrote Illustrator, the very first bezier drawing tool, from scratch. They also wrote ATM from concept to packaged product in under six months. Acrobat, Atmosphere, and InDesign are also from scratch. To be technically accurate, Aldus was building InDesign (then codenamed K2) to replace PageMaker when Adobe merged with Aldus.
Macromedia would have run it into the ground the way they did Aldus Freehand.
Thanks for telling me how you found the site! I’m always curious.
Betty,
You make some excellent points.
FreeHand had (and has) some great features, but all the best were there before Macromedia engineered the slight-of-hand that allowed them to own it. Aldus built some great features into FreeHand; since Macromedia acquired it, there hasn’t been much innovation. What MM did add was mostly geared at leveraging the existing Director/Lingo technologies and later their acquisition of Future Splash, b.k.a. Flash. FreeHand is, hands down, the best vector illustration tool when the final output is to be Flash/Shockwave by sheer virtue of its integration with Flash.
Up against Illustrator…? Yeah, it’s still pretty good. I think Illustrator has an edge on FreeHand that MM’s lack of recent innovation is allowing to grow, but they are still comparable applications.
In what version of Illustrator did you try to open 88 files? I haven’t tried such old files recently, but I know they opened in Illustrator 9 without trouble.
“OTOH”?
MacroMedia bought Flash. It wasn’t their idea. It began life as Splash, the sole product of mid-Nineties startup Future Splash Corp. Splash was a pure artist’s tool. It had tweening, audio control and synching, buttons, frame and scene actions–all the things that made Flash a success among designers. MacroMedia, ever since it acquired Splash, has been turning Flash into Director.
Lingo was a pain in the ass for non-programmers, which lead to the same old kludgy workflow of designers creating interfaces and trying to explain to programmers in design terms how that interface should function. That’s why Director was a technical failure; it never achieved–never built–the market MM had banked on.
They repeated the Director/Lingo mistake with Flash/ActionScript. Fortunately for MM (and for all the creative pros who had build businesses around Flash creation), they recognized in time that they were repeating the mistake of a proprietary language. They phased out ActionScript and converted it over to pure JavaScript, a standard. Still, designers are not programmers. Flash has been built up to be a programmer’s tool almost to the exclusion of the stand-alone designer.
There are three issues I take with your above statement:
First, MacroMedia doesn’t do “creative development”; they build (and buy) applications for programmers not for creatives. To wit: Homesite (which I use despite having tried very hard to use both DreamWeaver and GoLive, as well as their predecessors), MacroMedia Authorware, MacroMedia Flex, MacroMedia Breeze, JRun, and ColdFusion.
MacroMedia is a programmer’s company. Adobe is a creative pro’s company. The history of both companies bears this out in every instance.
Second, Adobe isn’t leaning toward Windows users. Don’t believe the radical rantings of MacUser, a magazine that got ticked off when impartial benchmarking placed the top-of-the-line G4 well below the average Intel machine. Adobe stopped development of a couple of applications–and didn’t initiate development of certain new applications–on the OS X platform because Apple already owned competing products, and Apple had communicated quite clearly that it would do whatever was necessary to ensure the dominance of those applications.
While Adobe is the most visible of those who have suffered under Apple’s monopolistic application practices, it is not the only one. For instance: Is there another database application for Mac beside FileMaker Pro (a former Apple property)? I love FileMaker, but it’s not the most powerful db app out there. It’s web functionality was late and is still substandard. Still, Apple forced it on the market until development of all competing apps had been halted.
By the way, please don’t applaud Apple’s use of strong-arm, monopolilistic tactics to guarantee the success of its apps on its own platform. It really makes me pity those hypocrits who applaud Apple while condemning Microsoft for identical actions.
Back to the point, Adobe ceased development of Première for the Mac because Apple said it would give away Final Cut Pro if needed to gain market dominance. Just like with Microsoft–Windows Media Player, MS Office, Internet Explorer, etc.–no one can compete against a company that will give it all away for free. And why would one want to? Apple was so focused on guaranteeing that Final Cut Pro be the only video editing system on the Mac that Adobe knew it couldn’t compete. Apple and Microsoft own the OSes, and they can bundle whatever they please against future sales.
Première is the only app Adobe has ceased developing for the Mac. Some of the new Adobe apps, however, are not being built for Mac for the same reasons Première ceased. Let’s look at them: Audition, Encore DVD, Atmosphere, Acrobat Capture, and the server-based products (Acrobat Distiller Server, Content Server, etc.).
Encore DVD and Audition weren’t brought to the Mac for the same reason development of Première stopped: Apple owns similar applications, and it will use its OS to to strangle any competition.
I imagine Atmosphere wasn’t developed for the Mac because web servers rarely run on Macs (Atmosphere requires server software for interaction between users), and there are very few 3D applications for the Mac. Other 3D apps will be needed for production of assets for use within Atmosphere. Then again, Atmosphere only released the other day; it may one day appear for the Mac.
Acrobat Capture: Even OS X still can’t handle the tasks Capture 3.x performs.
Most of the server-based products were originally developed before OS X, when OS 8 and 9 were the Mac standard and simply could not handle the tasks involved. More importantly, these are enterprise tools, and enterprise business needs more choice, more extensibility, and higher value-to-cost ratio than is offered by Apple computers.
The third issue I take with your above statement is “the industry core of Mac users.” To which industry are you refering? You mentioned Director, Flash, PageMaker, and InDesign all immediately before that, and among these are three distinct industries, only one of which still considers the Mac its primary platform.
I’m a creative pro. I cut my teeth on Apples, and I’ve relied on them the majority of my career. I am, however, objective enough to realize that adherence to the Mac as a creative platform is no longer fueled by platform superiority. Rather it is a product of habit, brand loyalty, and marketing. Apple has (correctly or incorrectly) villified Microsoft, and the common hatred of Microsoft is at least as responsible for Mac sales and use as any feature or function that the Mac actually provides. As much as I love OS X–and before it OS 9–the plain truth is, there is more power and functionality per dollar on a PC.
For the record, I use systems that run OS X, WinXP, OS 9, and Win2000.
The Director/Lingo market (what there is left of it) is PC-based. Web design and development is overwhelmingly PC-based. Layout and DTP, however, is still largely loyal to the Mac. You are correct in that. Which brings us to my inability to see how Adobe, with feature parity between Windows and Mac, is focussing away from the Mac users. InDesign has been hailed as one of the Mac’s saviors. Photoshop, Illustrator, Acrobat, and so on are all just as powerful and feature-rich on the Mac as on Windows.
Um, where did you get this information? It’s erroneous. InDesign CS (and before it 2 and 1) are the original codebase begun by Aldus. This I happen to know for fact.
MacroMedia isn’t interested in applications that print. Look on this page; only one of the two dozen applications, FreeHand, has a logical reason for printing to paper. You should also take note that FreeHand is the only MX suite application that wasn’t updated to MX 2004. MM is building its future around the Internet; it has forsaken the print industry.
InDesign a Windows program? I’ve been sitting here trying to understand that statement, and I’m failing. Have you actually used InDesign? Have you used Windows? Compare the two. InDesign on the Mac epitomizes the elegance and functionality Apple wanted to achieve with OS X, which is why Apple evangelizes InDesign wherever Apple goes. What about InDesign strikes you as a Windows application?
I disagree. Well, maybe at some point. Illustrator was the first powerful vector illustration tool for the computer. It was powerful and creatively enabling. It came from a company in which creative pros believed. Those, I believe, are the reasons Illustrator was adopted and continued to thrive. Would FreeHand have overtaken it? I don’t know. They were pretty evenly matched for a while.
Do you remember Aldus PhotoStyler? Man, I loved that program. Back then, it was better than Photoshop.
I started early too. I remember typesetting stations, before PostScript put the power on the desktop. I used to cut color seps by hand with rubylithe and Zip-A-Tone.
Thank you!
I can’t wait for color management to make it into the browsers so I can have some sense that the colors in which I designed the site will actually appear on users’ monitors.
Betty,
I’m pressed for time, so I’ll only respond to a couple of points right now; I’ll get the rest later.
re: PhotoStyler and XRes… No. After Adobe and Aldus merged, PhotoStyler was retired, though Adobe retained the technology.
re: InDesign shortcuts… It does have quite a few that make it very easy to use. I’ll ask around and see if I can find you a better list.
I am a QuarkXpress user and lover (and Macs SUCK by the way, LOL). How the hell do you print screens with InDesign? My new job has it and I can change the lpi, but the output comes out the same whether I put it at 15 or 150. Since it’s not screened any grayscale images won’t photocopy properly. I love Quark, it’s just too expensive for my new company. Please email a response as I’ll probably never find this site again. anything_collectible@yahoo.com Thanks in advance